VR CANTINA
The VR Cantina sign lit at night on the white stucco parapet, above the wrought-iron gate

A VRChat world · built in Unity

Your table is waiting.

VR Cantina is a neighbourhood Mexican restaurant rebuilt as a place to hang out in VRChat: the lit sign out front, the lobby, the dining room, the booths, the bar and the TV wall, matched to photos of the real room.

Not public yet PC first, Quest in progress Friends test first

Trailer

Take a seat

Watch on YouTube

Walk through

Through the gate, past the hostess stand, into the dining room

Every picture here is a frame rendered from the world in Unity, taken from the camera moves for its 60-second commercial. Nothing is painted over.


What's in it

Things to do once you sit down

Game

Cantina Trivia

Bar trivia in the style of the old bar-TV games: a question on the TV, a points bar that drains, a live leaderboard and a podium at the end. Rounds rotate by theme. Written in UdonSharp, so it runs inside VRChat.

TV wall

GNN News, Weather and Sports

Four booth TVs with their own channels: a news loop with headlines and memes, a weather channel that reads live forecast data, and two sports channels playing highlight reels.

Seating

Booths you can sit in

The green booths are built from a kit in code, not imported models, so every run tiles and every divider lines up. There are 28 sit spots, and the seat height is within 4 mm of where a seated player's knees land.

Light

Lighting baked to a photo

The light is baked with the Bakery lightmapper and judged side by side against a photo of the real dining room, from the same camera spot. The seventh round passed an independent judge.

Outside

A sign that is really a sign

The VR Cantina sign is a channel-letter sign: every piece of the logo is its own lit can, standing off the stucco. The red awning over the door glows Immediate Seating.

Headsets

PC now, Quest next

The world is built and lit on PC. A Quest version shares the same scene, with heavy pieces stripped and textures shrunk for the Quest download limit.


Where it stands

Close to open, not open yet

Rooms
Built
Front facade, lobby, dining room, bar and bar hall
Lighting
Baked
Re-baked after every round of changes
Quest
Trimming
Android build cut from 466 MB to 151 MB; textures now being shrunk for the 100 MB limit
Public
Not yet
Friends play it first, start to end

How to visit

Not on the VRChat world list yet

The world is not public yet. The first milestone is friends play it start to end on their own and give feedback; the second is the content at real quality, with the feel and polish done. It goes public after that. The milestones page shows how close each one is, straight from the project's issue tracker.

Made with Unity, the VRChat SDK and UdonSharp, the Bakery lightmapper, Blender and InstaLOD. Some furniture and small props come from bought or free Unity asset packs; they are not shown on this site as original work. The building, signs, booths, TVs, trivia game and lighting are built for this world.

The VR Cantina logo: yellow lettering over a red setting sun, above a white mission arcade with teal arches and two cacti